Shift Night
A werewolf apocalypse novel rooted in paradise, dread, and survival under the wrong moon.
View Books →Indie author. Game developer. System designer. I build immersive worlds and the tools that bring them to life.
A werewolf apocalypse novel rooted in paradise, dread, and survival under the wrong moon.
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A trust-first ARC platform built to solve accountability problems for indie authors and readers.
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Narrative systems, worldbuilding, and environmental storytelling for a werewolf survival horror experience.
View Case Study →Books, series planning, brand presentation, and the craft side of building worlds through fiction.
A focused case study in narrative systems, worldbuilding, and environmental storytelling within a werewolf survival horror experience.
Real-world platforms focused on usability, accessibility, and practical problem-solving — from indie publishing systems to accessible travel resources.
Brand identity, product presentation, 3D renders, and visual assets built around mood, clarity, and memorable style.
I turn ideas into experiences through storytelling, design, and technical execution. My work lives at the intersection of fiction, game development, interface design, and systems that make creative projects actually function.