I design

Worlds, systems, and stories that people live in.

Indie author. Game developer. System designer. I build immersive worlds and the tools that bring them to life.

Featured work
Project categories
Writing & Publishing

Stories that bite

Books, series planning, brand presentation, and the craft side of building worlds through fiction.

Shift Night cover
Shift Night ↗
Feral Dawn cover
Feral Dawn
Upcoming writing project
New Project
Narrative & Systems Design

Fear, structure, consequence

A focused case study in narrative systems, worldbuilding, and environmental storytelling within a werewolf survival horror experience.

Web & Tech Projects

Systems with purpose

Real-world platforms focused on usability, accessibility, and practical problem-solving — from indie publishing systems to accessible travel resources.

Design & Visuals

Atmosphere, identity, impact

Brand identity, product presentation, 3D renders, and visual assets built around mood, clarity, and memorable style.

About me

Built from story, discipline, and systems thinking

Core strengths

What I bring

  • World-building with a strong narrative identity
  • Practical UI and web design with a clear point of view
  • Systems thinking for interactive and technical projects
  • A visual style that balances atmosphere with clarity
Positioning

Veteran. Developer. Author.

I turn ideas into experiences through storytelling, design, and technical execution. My work lives at the intersection of fiction, game development, interface design, and systems that make creative projects actually function.